About

Artem Mukhin

Software Engineer and Applied AI Engineer at Microsoft. Right now I build and harden AI agents inside real products - the testing, debugging, and failure-detection tooling that makes them shippable. For 10+ years across Microsoft and Yandex my work has spanned AI agent engineering, Developer Experience, frontend, and the internal tools teams rely on.

Applied AI

  • Built a layered agent-testing framework (routing / planning / execution) that cut test cycles 10-100x - a ~1-second targeted check instead of a 5-10 minute end-to-end run
  • Wrote an automated end-to-end suite of 30+ multi-turn scenarios that caught multiple critical P0/P1 defects before ship
  • Built a visual debugger - like browser DevTools, but for an AI agent - turning raw production logs into a readable timeline of the agent's decisions (10-20x faster root-cause)
  • Prototyped proactive failure detection from obfuscated production logs using 9 heuristics to surface otherwise-invisible bugs

Engineering & tools

  • Conceived and built MediaPlanner at Yandex through three iterations (Excel to Access to React+TypeScript) - cut media-plan creation ~6x for 100-150 Enterprise sales managers with near-zero errors; core calculations later shipped in Yandex.Direct
  • Shipped internal tools solo as developer, PM, and UX designer; led the Storybook migration behind Cloud UI / Tornado UI (now open source)
  • Built self-service OLAP dashboards (SSRS + MDX) for 50+ sales managers and analysts - instant data instead of multi-day waits
  • Automated analytics and reporting early on (VBA) - reduced a month of recurring work to 2-4 days
  • Founded an 800-member internal analytics community at Yandex

Developer experience

  • Created a dedicated DX role at Microsoft Skype - the first of its kind in the team
  • Cut mobile Fast Refresh from 60+ seconds to 2-5 seconds (up to 30x)
  • Served as the last engineer with full UI context during Skype's sunset - led the final ship migrating 300M+ users to Teams
  • Author of Bottom-Up DevEx methodology (peer-reviewed paper)
  • My article on The New Stack hit #1 Trending in Software Development (featured in WeAreDevelopers DevDigest, 200K+ subscribers)
  • Built DX-Ray - DX knowledge base, diagnostics, and resource library

Communities

6,250+ members across communities I've built and maintained:

  • legalgd - 4,500 members, 8+ years. Largest Russian-speaking community at the intersection of game law and development.
  • Game Analytics - 900 members, 9 years. Participants from Wargaming, Playrix, devtodev.
  • DX Level Up - YouTube channel on Developer Experience.

Recognition

  • Raptors Fellow - peer-reviewed, invite-only membership
  • The Hangar (dx.community) - selective DX professional community
  • Hackathon judge and creator (DX-Ray Hackathon, Vanilla Web, Code Olympics)
  • Mentor at RS School (JavaScript), 2 students over 20 weeks
Full career history on LinkedIn ← Back to home